One man and his cello….
The past couple of weeks have been spent dividing my time between work, Mass Effect 3 and doing some actual coursework. This is my breakdown of what actually goes into building a website:
- 10% designing the layout
- 5% making sure the site is in HTML5/CSS3
- 5% actually adding content
- 20% swearing at the screen wondering why something isn’t displaying properly
- 50% getting the bastard to work in Internet bloody Explorer
If nothing works, go away and eat ice cream.
A pretty sweet music video for Mass Effect 3….
This is an awesome soundtrack I just can’t get enough of right now….
I wonder if anyone actually applies this in real life….
A little gem from Barney Stinson….
So I’ve spent the past few days obsessing over Mass Effect 3. And needless to say Bioware delivered. Continuing from decisions made in the previous two games, your task as Commander Shepard is to rally and unite an entire galaxy in order to take the fight to the Reapers. No small order, as previous decisions and actions (choosing to save or destroy a species, or the life or death of a squadmate as a result of your actions) influence the way other species treat you and whether or not they are willing to lend support.
At the start, Earth is invaded, as are the homeworlds of other species. Along the way to prepare the galaxy for war you encounter fantastic set pieces, storylines from previous games playing out entirely based on your decisions and you’re shown just how dire the situation really is.
Convincing different species to work together is one thing, but when there’s bad blood and unforgotten atrocities stemming back centuries in the way of said alliances, Commander Shepard certainly has some work to do.
Newcomers to the series can learn about the history and lore of the Mass Effect universe through the in-game Codex, and how the war plays out essentially comes down to what you’re willing to do to save Earth, and by extension, the rest of the galaxy.
Those like me who have played the first two games will no doubt enjoy playing through and seeing our past decisions unfold, continuing past relationships and finding out who survived and who didn’t. Newcomers will get a little confused at first (without consulting the Codex) but will come to enjoy the spectacle and of course, the unexpectedly entertaining multiplayer. The only issue I had with the game was a lack of closure with the ending, but that’s just me, and I’m definitely going to play it quite a bit longer to see how different decisions lead to different consequences.